bannerlord loyalty drift. Ie. bannerlord loyalty drift

 
Iebannerlord loyalty drift  Also, take care of any bandits and hideouts in the proximity to raise security and loyalty

There is no drift for militia, food, garrison. To give a gift, open the barter screen through dialogue (“I have a proposal that may benefit us both”) and offer money or valuables but ask for nothing in. Some important bits about the supporters. So as your loyalty drops below 50, the drift will try to help you out. SkullFox Jun 11, 2021 @ 2:37pm. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. Trying to get it over. This should stop the rebelling. NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. r/mountandblade. Experience Limits Question. Mount and Blade 2: Bannerlord Loyalty & Security. Mount & Blade II:. He was quite. Hang around until security and loyalty increases. . Town loyalty question. Most important though is that the target city needs a governor of the wrong culture - otherwise you cannot overcome the loyalty drift. Please let me know if there is other information I need to include. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. Experience Limits Question. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Yes the loyalty drift was a problem at first. The benefit of Forgiveness of Debts is that it. The higher the loyalty the worst the penalty and the lower loyalty plunges the more forgiving the penalty. Myeah, except for those perks that give, oh, about another +3 loyalty easy, regardless of culture (edit: lol, +14 loyalty from "optimized" governor, akshualy): What you are doing is the right way. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. -5 is the utmost you’ll be able to lose when Loyalty is 100, and +5 when it’s 0. O. yeah you pillage 10 gold, you pillage 30 gold. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you get. Sep 24, 2022 @ 1:34pm. The variability in the total "change per day" value is because of the drift variable. Enacting it will increase all settlements’ loyalty by +2 per day. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while providing some new options. Nothing you can do bout it. 1 month ago. Hmm Bannerlord and Warband are my favorite game, i have 500 hr. I intend to keep it updated from now on so you can have more fun. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. 1. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. There are several, and these can counteract the -3 malus, too. #10. Solve issues in villages connected to the settlement. Make sure there is zero food when the day cycles. Because I've come to realize its actively harmful. I just remembered that bartering captured lords to your allies increases their relations by 20. The farther from 50 it is, the stronger the drift is. Originally posted by Sheepify: Probably the worst change of all the bad design decisions. The drift tries to keep you at 50 loyalty. #13. It changes the culture of settlement to owner faction's or to owner's culture. So if you're lower than 50, you get a bonus, and if you're higher than 50 you get a penalty. Greetings warriors of Calradia, we have been working on balancing Security and Loyalty parameters of settlements for past 3-4 weeks. Doesn't need Harmony. You have to do any issues that - security or loyalty and it should be okay. Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) - YouTube 0:00 / 14:32 Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) STAN Games &. Doing quests for people inside the city can also increase loyalty. That -3 loyalty will make it impossible to do any projects and risk rebellion so to avoid just spamming the festival continuous project, a same culture governor will turn that -3 into a -2 which with. Nuevos reinos se alzan más allá de sus fronteras. 0. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. If you have a good strong garrison, it will push security upwards. Then make sure that the Granary option is either Level III or building up to Level III. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Question. Sentient_Toaster Apr 7, 2020 @ 10:34am. EDIT: I found the answer myself if anyone is interested, you can make a policy that increases loyalty per day for less tax or something like that! This looks like a question! OP, if you receive an answer that satisfies your question, reply to the user with '︕answered ' to award them a point. Its same like security or loyalty drift. Империя расколота гражданской войной. By then the loyalty goes down to -0. And if you are in a kingdom, enact policies that increase loyalty. Loyalty . For years the LOYALTY mechanic has been bad. But if its a vlandian noble to conquer and own a. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. You can't even build the buildings to stop loyalty from falling, when your loyalty is too low. thats the easiest way to get highest loyalty without eating ur braincells. If the food is low, there are three things you need to do. . Drift is just a balancing factor that tries to drag loyalty back to 50. Ohh ok. You should GREATLY reduce the chance for a city to rebel. The problem is, its a double edged sword. Beyond its borders, new kingdoms rise. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. The rate seems to be quite slow too. He was quite. He was quite. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. Collect up to 5x the denars on prizes, with the potential of +9 Renown per Win, as you parade around the map from city to city!explain how to fix your towns problem in Mount and Blade 2 Bannerlord so you wont get a rebellion and lose your townYou can support me here: the most straightforward way to increase Loyalty is to build the Fairgrounds project. The bonuses you get for having the right cultured governor, high security, fairgrounds, etc offset that drift,(and show if you highlight loyalty) so. 1. ago. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Originally posted by Ruffio: Afaik loyality drift gravitate towards 50, and the number decrease or increase closer it get to that. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. - Features -. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. By continuing to use this site, you are consenting to our use of cookies. Join. The first building tier increases Loyalty by 1 and it will. the riproar team. This is because each of the six cultures you can choose from give you a stat boost, some of which are incredibly. So sorry if it sounds. got bigger profit from just asking the village to give you their loot, fight the militia, get battle loot, get prisoners and be done with it. prosperity was. Keep it on the festival option while you solve issues, clean up bandits, and do everything you can to drive up loyalty, prosperity, and food. One (game) day i have Security drift on 1,62 and after two - three. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. I updated my Settlement Culture Changer mod after a long break. Because I've come to realize its actively harmful. 22 comments. despite what many say, fighters are best governors for these situations, not traders/socials. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Ik. Loyalty Drift will fluctuate from -5 to +5, relying on the quantity of Loyalty you’ve gotten. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. ago. positive and negative, pushing up or down to a baseline of 50 loyalty. Seriously though. • 2 days ago. Low loyalty means reduced production (bricks). 7. Yes the loyalty drift was a problem at first. The bonuses you get for having the right cultured governor, high security, fairgrounds, etc offset that drift,(and show if you. And if you are in a kingdom, enact policies that increase loyalty. Trying to get it over. Toll gates generates 20 gold for every caravan that enters your town and doubles relationship gain with merchants. The loyalty drift works both ways. View community ranking In the Top 1% of largest communities on Reddit. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager. 5. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. mules give 100 carry, sumpters give speed movement. The higher loyalty is the the more negative the drift, the lower it is the more positive the drift. :) Mod manager download. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Once they're stronger than the garrison, if their loyalty is low enough, they'll rebel. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Food and Security (Loyalty) Fed and safe people are loyal people. Share the. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. When this happens the number of militia in the town starts to increase rapidly and as they see the owner as their tyrant they will not join to defend against sieges. Militia is raised by the settlement and can't be removed by you, but the settlement doesn't need you to micromanage it. This penalty is now very high, and will. 5. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. He was quite. txt and paste it into a different folder as a back-up (this is a very important precaution, so don't skip the step!). No food and natural loyalty drift for not being the same faction. Прохождение Mount & Blade II Bannerlord в реалистичном режиме. Massena777 • 1 yr. Fiefs culture loyalty penalty. Other. Question So I just got a city and I see security and loyalty drift values in negative. Nov 30, 2020. Other clans have supporters too. Could be longer. r/mountandblade • Mod idea: when a kingdom has no fiefs remaining, the reputation loss for executing landless criminals still claiming to follow the “High King of Battania” while raiding your villages is reduced by 99%. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. However i did some testing and noticed the relationship was only increasing for 2 out of the 4 notables. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. That means that these scores will naturally shift towards 50. First and foremost, it's best if a governor shares the town's culture they govern. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Drift is just a balancing factor that tries to drag loyalty back to 50. The reduced rate of settlement production won’t really affect you as much because of what settlement loyalty provides. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. . Loyalty is dropping by maybe . Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. In this guide, we. Hey guys! I'm back with another Mount and Blade Bannerlord Guide. Mount & Blade II: Bannerlord. An empire is torn by civil war. Posted by 5 days. This choice will have a small, but consistent impact on the rest of the game. when your settle has high loyalty and security, it "drifts" towards the negative end, when you have low loyalty and security, it drifts towards the positive end. . If you're wondering about the little images on each month, those are taken from Medieval 'Labours of the Months' calendars. My character is a battanian serving the northern empire. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. Share the stockpiles meant for nobles with the plebs, 3. Build Fairgrounds and/or run the loyalty boosting town project. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. I have just returned to my settlement after a few in. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). who are we? contact the teamWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. When it’s above 50 it wants to creep back down to 50. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. When you hover over a notable with your mouse, the tooltip should say which clan they support. At the moment they seem to behave the same way but that might change eventually. 6 update not completing. Yea you have to balance construction with loyalty until it stabilizes without the festival option. Loyalty Drift Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10. Establish your hegemony and create a new world out of the ashes of the old. The food is at -60/day, but the loyalty's at just -0. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. Some of those can totally screw you and may be hard to do anything about. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Found the internet! 1. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. Loyalty USED to not be a big deal. He was quite. Meaning, you are completely blocked from progressing. Learn how to raise the loyalty level of your town or castle in Mount and Blade: Bannerlord, a strategy game where you manage your fief. He was quite. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Town loyalty question. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Trying to get it over. Town is at maximum upgrade, held it for 20 in game years, have food at +49, 300+ garrison + 200 militia, govern by brother najun with max stewardships skill, set fairgrounds as main activities and surrounding villages never get looted nor is the town ever being siege for years, yet the loyalty. Ok_Professional_2807 • 8 mo. 1. Neither of those are influenced by the number of money/expensive items in the town as far as I know. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Security and Loyalty "drift" help. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. get battanian culture and serve west/north empire, keep battanian town and let AI take care of empire towns. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. - Clans can change culture depending on cultural majority among its members. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. 3. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. Establish your hegemony and create a new world out of the ashes of the old. Do their favor. Pick up Bannerlord Here: this Beginner's Guide, we go over a beginner build in the Horse Ar. Rating: +4. How Town (Fief) Loyalty Works in Bannerlord. 200 medicine perk +1 loyalty for governors. Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). The milita start build at an accelerated rate when loyalty is low, but it won't fight against enemies in a. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Holds you over to have enough to never have a rebellion. Share the stockpiles meant for nobles with the plebs, 3. Loyalty tends to stay around 50 even if you do nothing at all because of the loyalty drift, considering the place isn't starving, you protect the villages from being raided and security is maxed. How to Reproduce: 1. It’s just one siege against mostly militia units, then some chasing around. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Or you could just learn how Loyalty works. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. City Prosperity is only really affected by the amount of food in the city, ongoing issues with the local notables. Borderregions have it tough in Bannerlord. Good point about the kingdom decisions. Talesworlds has released Mount & Blade 2: Bannerlord update 1. unless deep in enemy lands. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Image Bannerlord-2020-12-25-06-44-29-32 hosted in ImgBB. Prosperity shows how well a city is doing and Hearths shows how well a village is doing. Setting Companion or spouse of the same culture as the town as governor will get you +1 loyalty. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager near the city. Apr 22, 2021. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. TaleWorld's Mathematics: How Loyalty Drift Is Calculated. Question. Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. Loyalty is only a real problem when it gets below 25, but a loyalty under 50 has a proportionate dampening effect on how hard the ppl want to work for u, modeled by a decrease in construction points. There's nothing you can really do about drift. An empire is torn by civil war. Once you have the right culture then you can look at stats. Loyalty September 15, 2023 How do I fix loyalty drift? submitted by /u/IndividualTreat7. Companion +1 loyalty and finished festival area is +1. 5 years in average. This will make your party either the default speed (hardest), 5% faster (Easy) or 10% faster (Very Easy). Mount & Blade II: Bannerlord. Its happening to the AI as well so its not just me. Turns out that running a kingdom is hard. I detect haikus. Fief loyalty gone to red after 1. just send in troops and u win with almost no losses. Bannerlord - Tek Oyunculu . If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. Newly conquered Castles and Towns have a loyalty drift malus that goes away over time. When you peak in loyalty, change your focus to a project. Unless you really want to ruin. The garrison is mostly troop storage rather than for defense. Un imperio cae destrozado por la guerra civil. 6 patch! This brings various fixes to single-player and multiplayer, with the official Mount & Blade 2 patch notes for September 18 listed below. One important piece of the loyalty. Nov 30, 2020. See full list on novicegamerguides. Share the stockpiles meant for nobles with the plebs, 3. CanIBeFunnyNow • 3 mo. Just have them in the town for long enough that the loyalty drift calms down. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. Good point about the kingdom decisions. #2. There's nothing you can really do about drift. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. So, I've been playing for quite a while now on this character and only just realised how big a deal your character culture is. I can't figure out why the first one has such a high bonus to my security with minimal effort and the second one has nearly twice the troops with better troops all around and has a negative rating. That means that these scores will naturally shift towards 50. Sep 24, 2022. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Establece tu hegemonía y crea un mundo nuevo. • 20 days ago. #4. Some Sneak Peaks of the (WIP) Shokuho mod for Mount and Blade Bannerlord. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. 5 the culture rating record will. Security and Loyalty Drift. #6. Consider loyalty/security/etc. If your faction is going well, it is probably worthwhile. you cant do that in bannerlord anymore, they are tied to cities/castles and not managable seperately. These bonuses are all per day. The most reliable method is kingdom policies. Ursprünglich geschrieben von alation13: Mules give 100, sumpter horses give 100 and neither of them can be used to upgrade your cav units. I'm halfway across the map, but by the time I get there the bandit conspiracy base is gone. Go for culture over name types/stats. Rebelling towns. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. 1 / 4. A culture rating record will be created newly every time when entering the game. Latest V. The bigger your loyalty is, the more negative the drift will be. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. The drift is calculated as (50 - Current loyalty)/10. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. You cannot change or interact with it. It's Early Access experience was overall polished and very. train proper governors for emergency fief takover. The more men and women you have ready to defend your settlements against foreign incursion, the safer your people will feel which, in. Naturally, the main factor here is the garrison you leave behind in each town. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. I believe security and the other town variables have this. etc. #3. New item called loyalty drift causing loss of 6-10 loyalty a day. Last edited by Kernest ; Dec 13, 2022 @ 12:07pm. Then they kept tweaking economy, diplomacy, fief stats etc. 5, means that at 100 loyalty, you get 50% bonus cultural drift. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Credits and distribution permission. etc. Trying to get it over. Trying to get it over. the whole garrison (except militia ) starves. It does increases crime rate too. Its called oscilating and no, its not instant. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. It increases the loyalty of the town by 4-5 when you are waiting at that settlement. Appointing a culturally appropri. 20. Screenshot by Gamezo. So as your loyalty drops below 50, the drift will try to help you out. Trying to get it over. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. The Loyalty Drift tries to move loyalty to ~50 or so, so after enough time, loyalty should be able to stabilize above the change for rebellion. Yes it helps keeps rebellions from. Build buildings that promote happiness (food and fairgrounds). There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. (research it). 3 and V. Trying to get it over. For years the LOYALTY mechanic has been bad. By default, the drift is very slow. You are correct. With each option having relevant penalties/downsides. Manual download. Once you hit +50 loyalty you can start building stuff like walls and barracks. Date Posted: Apr 15,. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2.